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Home » Game strategy (online or otherwise) » TM - Chaos Magicians

3/31/2014 10:47:56 PM

dashmudtz
dashmudtz
( Matt Schmaltz)
Posts: 46
BggId: dashmudtz
Mermaids (Tim)

Also it's not obvious to me that getting 2 Favors offsets the disadvantage of starting with 1 Dwelling. I suppose they are less viable with more players.

28 days ago, round 2, turn 3

Chaos Magicians (Dashmudtz)

The income of 1 dwelling is 1 worker. Any income favor is worth as much as the corresponding building or better.

28 days ago, round 2, turn 3
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