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Home » Game strategy (online or otherwise) » TM - General thoughts

3/31/2014 10:45:17 PM

dashmudtz
dashmudtz
( Matt Schmaltz)
Posts: 46
BggId: dashmudtz
Chaos Magicians (Dashmudtz)

Competing on cult tracks is pretty minor. A decent score is typically 150ish. If you manage to get 1st on every track, that is a total of 32points. A whopping 1/5th of your total score. The rewards are(faction dependant) worth getting, and from there fight out the end game for the few extra points. Don't go into the game planning on wasting resources just to make sure you get those 8 extra points.

1 month 2 days ago, round 0, turn 0

Chaos Magicians (Dashmudtz)

Also those 32 points arent even really that many, since it is comparative. All a person has to do in 3player is make it onto the track to get 2 points. You are really just fighting for 2 points more for second place, and another 4 points more for 1st.

1 month 2 days ago, round 0, turn 0

player2 (Fortuna)

right. The power cycling is nice though.

1 month 2 days ago, round 0, turn 0

Chaos Magicians (Dashmudtz)

That's another reason the in game part of it matters, not the end game.

1 month 2 days ago, round 0, turn 0
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