3/31/2014 10:36:42 PM
dashmudtz ( Matt Schmaltz) Posts: 46 BggId: dashmudtz
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player1 (Dashmudtz)
round tiles and the bonus tiles. This game the 2 largest resource tiles(6coins, and 2workers) are missing. Makes a very big difference.
1 month 2 days ago, round 0, turn 0
player2 (Fortuna)
Having double TP _before_ double Dwelling too, I would think
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
Yep.
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
I often look for the most abusable rounds and see which faction can exploit it the best. Those are easily going to be better than the first 2.
1 month 2 days ago, round 0, turn 0
player2 (Fortuna)
seems like it might depress the scores a bit?
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
Not really. It just rewards the factions that build up and then out as opposed to the ones that build out then up.
1 month 2 days ago, round 0, turn 0
player2 (Fortuna)
There are a lot of Spades out there. Three on the round tiles, plus the Bonus tile.
1 month 2 days ago, round 0, turn 0
player2 (Fortuna)
okay, right
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
Very true, but what is the common theme with round tile spades?
1 month 2 days ago, round 0, turn 0
player2 (Fortuna)
Workers might be tight all game though.
1 month 2 days ago, round 0, turn 0
player2 (Fortuna)
They're expensive? But they always are...
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
yeah, they are at the 4 intervals. So you really need to actually devote effort to them.
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
So what factions benefit from building up first without killing their cube income, and if possible can get the spade rewards?
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
Getting those spade rewards means you are either building a lot of temples or sending your priests up to the tracks early. If you are sending your priests, you don't want a faction that relies on them for other things heavily.
1 month 2 days ago, round 0, turn 0
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3/31/2014 10:37:56 PM
dashmudtz ( Matt Schmaltz) Posts: 46 BggId: dashmudtz
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player1 (Dashmudtz)
Another thing is I have to try and determine all the playable factions, to have a range for what you guys might pick.
1 month 2 days ago, round 0, turn 0
player2 (Fortuna)
So, both Red factions. Take one of those so neither of us can.
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz)
For example, if I think witches are best, but it is highly likely that you two will take blue and grey, I should obviously avoid them even though I think they are the best for the board.
1 month 2 days ago, round 0, turn 0
player1 (Dashmudtz) True, but I feel grey and yellow are both fine for this set up, which means I could be bottle necking myself. edited by dashmudtz on 3/31/2014
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